View Profile View Posts. May 24, 2018 @ 8:58am. Dark Souls Remastered is an updated version of Dark Souls releasing on May 25th, 2018 for PC, PS4, and Xbox One. All trademarks are property of their respective owners in the US and other countries. Key features: • Deep and Dark Universe • Each End is a New Beginning For what it's worth, I have hundreds of hours in the other Dark Souls games on a 144 Hz non-Gsync, non-Freesync monitor, and I've always found the experience at 60 FPS to be completely acceptable. ty. Re-experience the critically acclaimed, genre-defining game that started it all. I have a 165hz monitor so I feel the pain, but some games just werent designed with a higher cap in mind (like souls, fallout, and skyrim). It was released for the Nintendo Switch on October 19th, 2018. © Valve Corporation. is it fixed at 60? Español - Latinoamérica (Spanish - Latin America), https://pcgamingwiki.com/wiki/Dark_Souls_Remastered#Refresh_Rate_setting_stuck_at_60hz. I admit I haven't played the Remaster yet, but if it's not capped at 60 it would be a first for From Software. Then, there was fire. #1. Here are 5 reasons why both Dark Souls Remastered and Dark Souls 3 are the best in the series. 10 Dark Souls Remastered: Perfect First Act Dark Souls … Dark Souls Remastered. The updated version of the game features graphical enhancements as well as an expanded online mode. Dark Souls Remastered includes the main game plus the Artorias of the Abyss DLC. Note: This is ONLY to be used to report spam, advertising, and problematic (harassment, fighting, or rude) posts. Beautifully remastered, return to Lordran in stunning high-definition detail running at 60fps. I admit I haven't played the Remaster yet, but if it's not capped at 60 it would be a first for From Software. All rights reserved. Both Dark Souls 2 and Dark Souls 3 had caps of 60 FPS, and even running Dark Souls 1 with DSFix over 60 FPS was not a good idea. i have 144hz monitor and i turned off v sync but still cant get adjust in setting. Both Dark Souls 2 and Dark Souls 3 had caps of 60 FPS, and even running Dark Souls 1 with DSFix over 60 FPS was not a good idea. In all Dark Souls the game speed is tied to your framerate, if you were to be at 144fps it would speed up the games engine and anomalies would start to happen.

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